How to win lane as Malphite against Quinn · 56.22% win rate over 1,407 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Quinn | Quinn's Harrier passive and E blind own level 1 — you have no trade button and just eat her poke. |
| Level 2 | Quinn | Her vault knockback plus Harrier move speed kite you freely; your Q only slows and she resets it instantly. |
| Level 3 | Even / skill | W/E start coming online and your armor lets you farm the poke, but she can still vault and roam — it's a coinflip window. |
| Levels 4-5 | Malphite | Granite Shield plus your armor stack let you survive her poke and farm; she can no longer chunk you out. |
| Level 6 | Malphite | Unstoppable Force is unstoppable — her vault and kiting can't peel it; bait the E, then R for the all-in. |
| First item | Malphite | Your armor item makes E and W out-trade her, and she has no percent-HP damage to break a tank — your peak. |
| Two+ items | Malphite | Two items of armor plus E's attack-speed slow make you an unkillable frontline she physically cannot kite down. |
Quinn owns these levels outright. Her Harrier passive gives her free nimble move speed to weave in autos and walk out, and her E vault knocks you back AND blinds your next autos — so even your W empowered hits whiff. You have no trade pattern at all here: Q-Seismic Shard only slows, and she vaults out of it. Don't walk up to throw a Q she can vault and punish. Soak XP, let Granite Shield refresh between her pokes, and just survive to 6.
The full Malphite vs Quinn report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Quinn vs Malphite guide →
All Malphite top lane matchups →