How to win lane as Camille against Locke · 53.08% win rate over 699 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Camille | Camille owns level 1 — the double-hit Q with its true-damage second strike beats his walk-up poke outright. |
| Level 2 | Camille | Level 2 stays yours: early W poke and the Q follow-up keep every short trade in your favor. |
| Level 3 | Camille | Level 3 is yours — Hookshot engages are online, so you open trades with a stun he can't preempt. |
| Levels 4-5 | Camille | Levels 4-5 keep the boot down: the Q-W combo out-trades his on-hit pattern every rotation. |
| Level 6 | Camille | Level 6 is Camille's — Hextech Ultimatum traps him and guarantees the full combo lands. This is your kill stage. |
| First item | Even / skill | First item is the one even stage: his Purgatory totem can trade with your Ultimatum, so dive with a health buffer or force his R before committing. |
| Two+ items | Camille | Late is yours again — dive range, isolation and true damage make you the pick threat he can never fully peel. |
You are the bully. The double-hit Q beats his poke at 1, W plus the Q true-damage threat wins 2, and Hookshot at 3 lets you start every trade with stun advantage. Shield his on-hit chip with your passive, chunk him each wave, and set up the level 6 kill.
The full Camille vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Camille guide →
All Camille top lane matchups →