How to win lane as Yone against Locke · Matchup data reviewed on patch 26.15
A window duel — his burst versus your round trip; shield the opener and snap back from exchanges he can't unwrite.
Track: Locke's Q — Ritual Nails (10–6s cooldown). The nail marks are his whole engine — without 2-3 stacks on you his blink-in barely dents; sidestep the recasts and punish the ten seconds of nothing.
Read from Yone's seat: which stage windows this plan plays for against Locke.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even because neither kit has a committing threat and both simply farm. |
| Level 2 | Even / skill | Level 2 stays even since your knockup and his tools cancel out with no burst advantage. |
| Level 3 | Even / skill | Level 3 is a skill fight because both of you gain your engage but neither dominates the trade. |
| Levels 4-5 | Even / skill | Levels 4-5 remain even as the all-in depends purely on execution, not kit superiority. |
| Level 6 | Even / skill | Level 6 is a coinflip because your R dive and his escape are a genuine wash. |
| First item | Even / skill | At first item both of you spike similarly and trades stay even. |
| Two+ items | Even / skill | With two-plus items the fight is decided by positioning and execution, not the matchup. |
This is a dead-even lane at levels 1-2; both of you are farming and neither kit outputs enough burst to force a losing trade before your Q stacks come online. Respect his early damage and don't throw out Q Mortal Steel greedily into minions when he can step up. Track Locke Ritual Nails (Marks): matchup-defining — The nail marks are his whole engine — without 2-3 stacks on you his blink-in barely dents; sidestep the recasts and punish the ten seconds of nothing. Track it before every step-up.
Pooled Emerald+ win rates from Yone's side, sampled July 2026.
The full Yone vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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No sample yet — Yone vs Locke has no Emerald+ win-rate data for this patch; treat it as a skill matchup and play the plan below.
Yes — every one of the 7 stage windows in Yone vs Locke is a skill check.
Yone takes Lethal Tempo on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Second Wind) vs Locke.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his sustain. Build BotRK / Immortal Shieldbow first, then Infinity Edge, with Mercury's Treads / Berserker's.
Playing the other side? Locke vs Yone guide →
All Yone mid lane matchups →
More Yone mid lane matchups: vs Katarina · vs LeBlanc · vs Lissandra · vs Lux · vs Malzahar · vs Mel
Also played in: Top Lane