How to win lane as Talon against Yone · 50.31% win rate over 2,065 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Talon | Level 1 favours you because Yone's Q line does little before its third-hit dash and your W plus passive out-trades his pokes. |
| Level 2 | Talon | Level 2 stays yours — a second point in W widens your wave clear and poke while Yone has no way to punish back. |
| Level 3 | Talon | Level 3 is your hardest spike: full Q-W-auto rotation bursts Yone and his E only snaps him back to the cast point, not to safety. |
| Levels 4-5 | Talon | Levels 4-5 remain yours because Yone still lacks the item sustain to survive your all-in and can't disengage a committed dive. |
| Level 6 | Talon | Level 6 tilts to you on tempo since your R is a cleaner reposition and Yone needs charged E plus R lined up to flip the fight. |
| First item | Yone | First item is Yone's cell: his Shieldbow or on-hit spike lets him shield your burst and out-duel you in an extended fight. |
| Two+ items | Talon | With two items and R you reclaim the edge — your lethality burst still one-shots squishies and E roams dodge his Fate Sealed. |
You own the first five levels. Yone's Q poke is weak until his third-hit dash comes online and his E return-snap means he can't actually flee a committed all-in, so bully him off the wave. At level 3, look for Q in, W to slow and stack Blade's End, autos to bleed — a full rotation shreds him before he can charge E and E-return away.
The full Talon vs Yone report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Become a Founding Member — $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee · ✋ Cancel anytime
Early Access price — $3.99/month for new members after launch.
Playing the other side? Yone vs Talon guide →
All Talon mid lane matchups →