How to win lane as Naafiri against Locke · 50% win rate · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | No sample exists on this opponent, so level 1 is a pure skill read. |
| Level 2 | Even / skill | Level 2 favour is even because neither kit has a known tempo edge here. |
| Level 3 | Even / skill | At level 3 both of you hit a small power spike, keeping it a coinflip. |
| Levels 4-5 | Even / skill | Levels 4-5 stay even as trades depend on execution, not matchup. |
| Level 6 | Even / skill | Even at six your R and their unknown answer cancel out to a skill check. |
| First item | Even / skill | First item leaves favour even since the lane pattern isn't matchup-defined. |
| Two+ items | Even / skill | Two items in, the outcome rides on fight execution, not any lane edge. |
Levels 1-2 are a genuine unknown, so default to fundamentals: last-hit with Q, keep packmates alive, and don't throw the first trade until you've seen what spell they lead with.
The full Naafiri vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Naafiri guide →
All Naafiri mid lane matchups →