How to win lane as Locke against Lux · Matchup data reviewed on patch 26.15
Two burst kits, but yours has a rewind — grey health refunds her best combo and the execute floor punishes her 'almost'.
Track: Lux's Q — Light Binding (10s cooldown). Everything keys off the root — minion-block it and her combo never starts.
Read from Locke's seat: which stage windows this plan plays for against Lux.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Locke | You dodge Light Binding and punish the long cooldown, so level 1 favours you. |
| Level 2 | Even / skill | Her only peel is a single skillshot root, keeping level 2 in your hands. |
| Level 3 | Even / skill | Your dash beats her E slow and Q whiffs at level 3. |
| Levels 4-5 | Even / skill | Levels 4-5 stay yours as her mana and cooldowns can't zone you. |
| Level 6 | Locke | At 6 her telegraphed Final Spark is dodgeable and you all-in through it. |
| First item | Even / skill | Your first item closes her range advantage and snowballs the lane. |
| Two+ items | Even / skill | Two items in, her immobility and single root leave her helpless — still yours. |
You out-trade Lux at every level because a dodged Light Binding leaves her with no defensive tool for 11+ seconds — walk perpendicular and step on her. Once you have your dash up you can walk sideways through Lux's Q (Light Binding) on cooldown and punish her — every whiffed Q is an 11-second window to trade or crash the wave. Q max ramps — the recast slows chain and every consumed mark refunds mana. Chip Lux toward half; that's where your passive starts doing the accounting.
The full Locke vs Lux report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No sample yet — Locke vs Lux has no Emerald+ win-rate data for this patch; Locke's plan below claims 2 of the 7 stage windows, so Locke sets the tempo.
Not exactly — Locke's plan claims 2 of the 7 stage windows, so Locke sets the lane's tempo.
Locke runs Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Revitalize vs Lux.
Start Doran's Ring + 2 Health Potions and back for Sheen (≈900g) — the Spellblade pattern starts here. Build Lich Bane first, then Shadowflame / Mejai's (if sealing), with Mercury's Treads / Sorcerer's Shoes.
Playing the other side? Lux vs Locke guide →
All Locke mid lane matchups →
More Locke mid lane matchups: vs Katarina · vs LeBlanc · vs Lissandra · vs Malzahar · vs Mel · vs Naafiri