How to win lane as Azir against Yone · 43.75% win rate (2,489 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
He fights through your soldiers if you let the fight start — the drag-poke must end the lane before his engage does.
Track: Yone's E — Soul Unbound (22–10s cooldown). His burst window — survive it and punish the body he snaps back to.
Read from Azir's seat: which stage windows this plan plays for against Yone.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Yone | Yone's early stats and passive crit stacking beat Azir's soft, low-range poke, so you lose the trading window |
| Level 2 | Yone | Level 2 is his: two Mortal Steel stacks turn the third Q into a knock-up dash, so any soldier trade you start ends with you airborne — drag one Q through him and step off |
| Level 3 | Yone | Level 3 is his: Soul Unbound is 22s at rank 1 and that is the window he wants — the spirit dashes through your sand, and the third Mortal Steel knocks you up with no wall to stop it yet. |
| Levels 4-5 | Yone | Still his window: he's one level from getting outscaled but his all-in remains live and dangerous |
| Level 6 | Azir | Azir's ultimate wall arrives and can block or punish his engage, flipping the all-in math to your favor |
| First item | Even / skill | Your first completed item spikes your poke and clear well past what Yone can punish |
| Two+ items | Even / skill | With items and your ultimate up, your teamfight and zone control out-scale his dive-heavy kit |
Levels 1-2 are rough — Yone's Q spam and E-in threat force you to play passively and you can't out-damage him in a straight trade; hug your soldiers and don't overextend. It only gets worse levels 3-5 as his knockup dash punishes any greedy cast animation, and his passive crit stacks add up fast if you tunnel farming instead of watching his cooldowns.
Pooled Emerald+ win rates from Azir's side, sampled July 2026.
The full Azir vs Yone report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Yone — Azir wins only 43.75% of 2,489 games, so Azir plays this as the disadvantaged side.
Not really — Yone holds a real statistical advantage (56.25% win rate), so Azir is the one working uphill.
No — Yone counters Azir (Azir wins only 43.75% of games). Play it as the disadvantaged side and lean on the windows in the plan.
Azir takes Lethal Tempo on the Precision tree with Presence of Mind, Legend: Alacrity and Coup de Grace, and Sorcery secondary (Manaflow Band and Transcendence) vs Yone.
Start Doran's Ring + 2 Health Potions and back for Recurve Bow or Lost Chapter piece (≈1000g). Build Nashor's Tooth first, then Liandry's Torment, with Sorcerer's Shoes.
Playing the other side? Yone vs Azir guide →
All Azir mid lane matchups →
More Azir mid lane matchups: vs Vladimir · vs Xerath · vs Yasuo · vs Zed · vs Ziggs · vs Zoe