How to win lane as Aurelion Sol against Locke · 50% win rate · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Locke | Locke's early kit wins the level-1 trade before your stars are stacked, clearly their window |
| Level 2 | Even / skill | Level 2 is an even skill matchup with neither kit holding a clean advantage |
| Level 3 | Even / skill | Level 3 remains an even skill matchup decided by wave management and cooldowns |
| Levels 4-5 | Even / skill | Levels 4-5 stay even for the same reason, no hard kit edge either direction |
| Level 6 | Even / skill | Level 6 is even since both ultimates unlock together with no clear counter relationship |
| First item | Aurelion Sol | Your first-item spike gives you the first real damage edge of the lane, favoring you |
| Two+ items | Aurelion Sol | Your fully scaled stars and global ultimate outclass their kit's lack of a late-game spike |
Level 1 favors Locke since their kit outtrades your unstacked stars in the opening exchanges, but from level 2 through 5 the lane becomes a genuine skill matchup with neither side holding a clean kit edge, so focus on clean wave management and cooldown tracking rather than assuming favor either way.
The full Aurelion Sol vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Aurelion Sol guide →
All Aurelion Sol mid lane matchups →