How to win the jungle race as Master Yi against Lee Sin · Matchup data reviewed on patch 26.15
Read from Master Yi's seat: the race windows this plan plays for against Lee Sin.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Danger — Avoid Lee Sin | Lee Sin out-classes you at the first buff — Flurry-weaving between Q casts gives a level-1 trade few champions match, and Sonic Wave re-cast plus Flurry resets delete half your HP in one rotation. Skip the level-1 crossing, full-clear away from them, and trade map pressure instead of health. |
| Level 2 Skirmish | Danger — Avoid Lee Sin | Do not be seen on the second camp: Sonic Wave re-cast plus Flurry resets delete half your HP in one rotation. On top of that, the second skill point doubles their trade pattern — Q-W or Q-E both chunk hard, so they get there first. Stand behind your camp so Q can't connect clean, and don't burn your dash early. Refuse the level-2 skirmish and farm the opposite quadrant until your spike lands. |
| Level 3 Route | Danger — Avoid Lee Sin | Hard no-contest for Master Yi at level 3: the full E-slow, Q-execute, W-shield kit is at its proportionally strongest point, and Sonic Wave re-cast plus Flurry resets delete half your HP in one rotation. Stand behind your camp so Q can't connect clean, and don't burn your dash early. Path opposite, ward your entrances, and let the clock carry you to your own spike. |
| Levels 4-5 Macro | Respect Lee Sin — Path Opposite | Do not trade windows with Lee Sin here: he plays 4-5 as an invade window — Sonic Wave vision plus the ward-hop reaches camps he should not. Path opposite, keep your entrances warded, and answer the map, not the champion. |
| Level 6 Breakpoint | Highlander Favoured | Highlander's slow immunity plus Alpha resets snowball any post-6 cleanup. Lee Sin's six is not empty — the R kick into Q execute turns a half-health state into a kill window. Take the duel from even health rather than from behind, and keep your back to open space — the wall-slam follow-up is where the damage lives. |
| First Item Spike | Kraken Slayer Spike | Completing your core item triggers a massive physical damage, attack speed, and on-hit multiplier that completely overpowers traditional brawlers or isolated targets. Lee Sin's first item is his last real jump — after it his damage stays flat while everyone else keeps climbing. |
| 2+ Items Scaling | Master Yi Favoured — Wins Late | From two items you out-scale Lee Sin. He falls off harder than any other jungler — the burst simply stops killing, but none of that beats your full build in a straight fight. |
Start your clear at the Red Buff camp to maximize early health sustain and red buff true damage. Lee Sin clears quickly with Flurry weaving and arrives at three with a full energy bar and a plan.
Ranked by the race windows in Master Yi's plans — the jungle race carries no win-rate sample.
The full Master Yi vs Lee Sin report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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No clear favourite — Master Yi holds 3 windows, Lee Sin 4, the rest are even.
Yes — Master Yi vs Lee Sin plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.
Playing the other side? Lee Sin vs Master Yi guide →
All Master Yi jungle matchups →
More Master Yi jungle matchups: vs Kayn · vs Kha'Zix · vs Kindred · vs Lillia · vs Locke · vs Maokai