How to win the jungle race as Kindred against Master Yi · Matchup data reviewed on patch 26.15
Read from Kindred's seat: the race windows this plan plays for against Master Yi.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Kindred Favoured | Dance of Arrows kiting beats melee kits that can't close the gap. The margin is thin: Alpha Strike speeds their clear, but raw duels are losers, and one slow camp on your side hands the window straight back, so keep the trade short. Hold your main ability until Alpha ends, and force fights before his items arrive. |
| Level 2 Skirmish | Kindred Favoured | Wolf's Frenzy plus Q resets let you skirmish from untouchable range. Wuju Style helps the clear more than the duel, so this is an edge and not a blowout — take the level-2 skirmish only with the HP and cooldown lead. |
| Level 3 Route | Kindred Favoured | With three dashes banked you kite backwards and win every disengage fight, but Meditate buys time but wins nothing. You still win the straight exchange at the opening scuttle; keep it short, keep it decisive, and keep the scuttle line yours. |
| Levels 4-5 Macro | Even — Farm & Track | Levels 4-5 are a stalemate vs Master Yi — match their clear speed, keep river vision, and bank gold for the level-6 window instead of coin-flipping. |
| Level 6 Breakpoint | Respect Yi's R | The six-spike belongs to Master Yi, and Kindred's does not bridge the gap: Highlander makes him un-kitable and every takedown resets the chase. Hard CC is the only answer — chain stuns or do not take the post-6 fight. Your own ultimate is a tool here, not a trump card — spend it to escape or equalize, not to start fights. |
| First Item Spike | Kraken Slayer | Completing Kraken Slayer grants a stacking on-hit proc that dramatically raises your basic-attack damage against both camps and champions. Your clear speed jumps as a result, letting you secure rapid solo neutral objectives before Master Yi can establish a path there. Use this priority window to force aggressive counter-jungle invades or capture remaining marks. Master Yi's first item is the start of the curve rather than a spike — his real jump is the second and third. |
| 2+ Items Scaling | Respect Master Yi Late — End Early | Master Yi out-stats you from two items on — stop taking straight 1v1s, close through objectives and picks, and keep the game on a clock. |
Start your clearing path at the Blue Buff camp to secure optimal ability haste looping across your starting single-target camps before clearing down into the scuttle crab side. Master Yi clears very fast with Alpha Strike and Wuju Style, and he will be a level ahead if nobody interrupts him.
Ranked by the race windows in Kindred's plans — the jungle race carries no win-rate sample.
The full Kindred vs Master Yi report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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No clear favourite — Kindred holds 3 windows, Master Yi 2, the rest are even.
Yes — Kindred vs Master Yi plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.
Kindred takes Press the Attack on the Precision tree with Triumph, Legend: Alacrity and Coup de Grace, and Domination secondary (Sudden Impact and Treasure Hunter) vs Master Yi.
Start Gustwalker Hatchling + Health Potion and back for Noonquiver / Recurve Bow — path toward the next mark on the back. Build Kraken Slayer first, then Blade of the Ruined King / Runaan's Hurricane, with Berserker's Greaves.
Playing the other side? Master Yi vs Kindred guide →
All Kindred jungle matchups →
More Kindred jungle matchups: vs Lillia · vs Locke · vs Maokai · vs Morgana · vs Naafiri · vs Nidalee