How to win lane as Zeri against Samira · 52.61% win rate over 2,334 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Zeri | Level 1 favours you because Samira must reach melee to stack Style while your Q pokes free. |
| Level 2 | Zeri | Level 2 stays yours as dash-poke keeps her from building her meter. |
| Level 3 | Zeri | Level 3 is Zeri's with E mobility punishing every approach she makes. |
| Levels 4-5 | Zeri | Levels 4-5 favour you since you can hold Q range and deny her stacks. |
| Level 6 | Samira | Level 6 flips to Samira because a full-stack Inferno Trigger is a lane-ending all-in. |
| First item | Samira | First item stays Samira's as her item spike peaks her windwall-and-reset all-in. |
| Two+ items | Zeri | At 2+ items it swings back to Zeri: ult mobility kites her dashes and out-DPS's her. |
You own the opening levels: Samira is a melee-range ADC who must dash into you to build her Style meter, and your Q burst-move poke plus E mobility let you chip her every time she steps up without giving her a stack. Stay behind minions so her W windwall gets less value, and refuse the short brawl she craves. Farm safe and punish her approaches.
The full Zeri vs Samira report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Samira vs Zeri guide →
All Zeri bot lane (adc) matchups →