How to win lane as Heimerdinger against Draven · 56.36% win rate over 110 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Draven | Level 1 is Draven's: his front-loaded Spinning Axe damage wins any early trade. |
| Level 2 | Draven | Level 2 stays Draven's as caught axes let him two-auto you through the turret. |
| Level 3 | Draven | Level 3 Draven's Blood Rush and axe stacks let him all-in past your zone. |
| Levels 4-5 | Draven | Levels 4-5 remain his: Stand Aside plus support CC threatens a lethal dive. |
| Level 6 | Draven | Level 6 is Draven's lane with his all-in out-damaging your fragile body. |
| First item | Draven | At first item Draven's axe-funded spike is among the strongest and dives your turret. |
| Two+ items | Heimerdinger | At 2+ items it flips to you as Draven falls off and walks into your zone control. |
Levels 1-2 belong to Draven: his Spinning Axe damage is absurd early and one caught-axe trade can chunk you to half, so plant your Q turret defensively, farm from max range, and do not step up to contest CS.
The full Heimerdinger vs Draven report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Draven vs Heimerdinger guide →
All Heimerdinger bot lane (adc) matchups →