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MatchupCoach.gg
LOADING-SCREEN COACH
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Q W E R
CHALLENGER TACTICS · EVERY MATCHUP

The 60-Second Loading Screen Coach. Stop guessing your matchups. Win your lane.

Instant, Challenger-level tactical triggers, cooldown timers, and wave-management plans — timed perfectly to your loading screen.

Plus a state-of-the-art enemy jungle tracker — pick the enemy jungler and know their start, clear path, gank windows, and exactly when to play safe.

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VS
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Free showcase matchups below — no signup required ↓
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Start free — pick your role
Then choose your champion and your lane opponent.
All five roles live — every champion, every lane matchup.
Free sample matchups NO SIGNUP NEEDED one iconic lane per role — tap to open
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Enemy Jungle — Tracking Cheat Sheet ⭐ KEY TOOL FOR LANERS
PICK THE ENEMY JUNGLER ↓
Patch 26.11 — nobody leashes anymore: camps spawn 0:55 · scuttle 2:55 · junglers solo-start on the side OPPOSITE the lane they want to gank.
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Select the enemy jungler above
Their start side, clear speed, and gank-top window will load here.
{{ jgSel.name }} {{ jgSel.role }}
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Invades your jungler: {{ jgSel.invadeTendLabel }}
GANK RISK · EARLY
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DIVE RISK · LVL 3–6
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SHOWS TOP
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01 Identity & Clear Habits
TOP BOT YOU
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STANDARD START
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CLEAR STYLE
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VS YOUR W3 {{ jgSel.clearSpeed }}
02 Danger Zones
CRITICAL WINDOW {{ jgSel.critFrom }} – {{ jgSel.critTo }}
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VULNERABLE WAVE STATES
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DIVE THREAT
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03 Tell-Tales & Spikes
LANE TELL — JUNGLER IS NEAR
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04 Ward Placement & Timing
DROP YOUR WARD AT
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HIGH-VALUE LOCATION
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05 Loading-Screen Action Plan — 3 rules vs {{ jgSel.name }}
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Your Jungler — Invade Risk & Gank Sync
PICK YOUR JUNGLER ↓
Pick YOUR jungler — see how invadable their first clear is against the enemy you picked above, and how to chain your CC with their ganks. Dot colour = how invadable they are early.
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Select YOUR jungler above
Their invade risk this game and your gank-sync playbook will load here.
{{ myJgSel.name }} — Invade Risk
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Gank Sync — {{ myJgSel.name }} {{ myJgSel.syncOrderLabel }}
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YOUR FOLLOW-UP COMBO
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MatchupCoach.gg
Patch 26.11 database · every role, every matchup
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LOADING-SCREEN COACH
PRO ACTIVE
{{ champA.name }} vs {{ champB.name }} {{ role }}
VOICE COACH · IN YOUR HEADSET
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YOUR CHAMPION
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VS
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ENEMY CHAMPION
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CORE WIN CONDITION

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WHAT KILLS ME IN LANE {{ champAName }} vs {{ champBNameUp }}
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MATCHUP VOLATILITY {{ volatility.label }} ENEMY SNOWBALL {{ volatility.snow }}/10
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FAVOUR TIMELINE — WHO OWNS EACH WINDOW FAVOURED PRESSURED EVEN
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Matchup Breakdown — how the whole lane plays out BUY VS HIM {{ volatility.counter }}
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IF YOU GET AHEAD

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IF YOU FALL BEHIND

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🎙️
Coach's Take MY HONEST 2 CENTS · {{ champAName }} INTO {{ champBNameUp }}
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BOTTOM LINE {{ take.verdict }}
Level-by-Level Matchup
Who’s favored at each stage of the game, and why.
StageFavoredRateWhy
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What {{ champWants.you.name }} wants
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What {{ champWants.foe.name }} wants
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Ability to HOLD{{ holdBadge.letter }}
Your tool to save

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Watch Out For{{ watchBadge.letter }}
Their key threat

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Special Interaction
Matchup tech

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Loading Screen Companion CORE
Everything you need before the gates open — built for a 60-second read.
Key Triggers & Do's
Punish on these reads
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Critical Don'ts
These lose you the lane
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Power Spikes & Windows
Time your aggression
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What {{ champB.name }} Wants
Read his intent, deny his setup
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What {{ champA.name }} Wants
Your game plan this matchup
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Teamfighting
Teamfight Positioning MID–LATE
YOUR TEAMFIGHT WIN CONDITION
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ENGAGE ONLY WHEN YOU SEE
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POSITIONING STYLE
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Wave Management — control the wave, control the lane
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Macro Notes — once lane is settled, win the map
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ADVANCED TIER · UNLOCKED Ultimate {{ champA.name }} Pass Everything below is included with Pro Active.
Skill Max Order
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Q W E put 1 early point in E
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{{ l.label }} {{ l.abName }} {{ l.note }}
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Runes, Summoners & Build {{ loadout.archetype }}
EMERALD+
EMERALD & BELOW
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{{ loadout.keystone.name }} {{ r.name }}
{{ loadout.secondaryTree }} · SECONDARY
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START
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BOOTS
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CORE — RUSH IN ORDER
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SITUATIONAL — PICK BY ENEMY COMP
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Cooldown Cheat Sheet TAP TO TRACK
{{ champB.name }}'s full kit — passive plus Q / W / E / R key points. Tap a tracked ability the moment he uses it, then punish the window.
{{ ab.name }} {{ ab.cd }}
{{ ab.status }}
{{ ab.note }}
{{ ab.windowTitle }} · {{ ab.remaining }}s
{{ ab.windowSub }}
{{ waveTitle }} {{ waveLabel }}
{{ st.n }} {{ st.text }}
Combos & When to Use Them
Your core {{ champA.name }} combos for this matchup — color-coded by ability and shown in cast order. Follow the arrows left to right.
KEY QAbility WAbility EAbility RUltimate AAAuto / Summoner
{{ c.name }} {{ c.tier }}
{{ c.when }}
Enemy Jungle — Tracking Cheat Sheet ⭐ KEY TOOL FOR LANERS
PICK THE ENEMY JUNGLER ↓
Patch 26.11 — nobody leashes anymore: camps spawn 0:55 · scuttle 2:55 · junglers solo-start on the side OPPOSITE the lane they want to gank.
{{ grp.g }}
Select the enemy jungler above
Their start side, clear speed, and gank-top window will load here.
{{ jgSel.name }} {{ jgSel.role }}
{{ jgSel.tags }}
Invades your jungler: {{ jgSel.invadeTendLabel }}
GANK RISK · EARLY
{{ jgSel.gankLabel }}
DIVE RISK · LVL 3–6
{{ jgSel.diveLabel }}
SHOWS TOP
{{ jgSel.critFrom }}{{ jgSel.critTo }}
01 Identity & Clear Habits
TOP BOT YOU
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STANDARD START
{{ jgSel.startLabel }}
{{ jgSel.startNote }}
CLEAR STYLE
{{ jgSel.clearStyle }}
VS YOUR W3 {{ jgSel.clearSpeed }}
02 Danger Zones
CRITICAL WINDOW {{ jgSel.critFrom }} – {{ jgSel.critTo }}
{{ jgSel.critNote }}
VULNERABLE WAVE STATES
{{ jgSel.waveState }}
DIVE THREAT
{{ jgSel.diveNote }}
03 Tell-Tales & Spikes
LANE TELL — JUNGLER IS NEAR
{{ jgSel.laneTell }}
{{ jgSel.spike }}
{{ jgSel.spikeNote }}
04 Ward Placement & Timing
DROP YOUR WARD AT
{{ jgSel.wardTime }}
HIGH-VALUE LOCATION
{{ jgSel.wardLoc }}
{{ jgSel.wardNote }}
05 Loading-Screen Action Plan — 3 rules vs {{ jgSel.name }}
{{ p.n }} {{ p.t }}
Your Jungler — Invade Risk & Gank Sync PICK YOUR JUNGLER ↓
Pick YOUR jungler — see how invadable their first clear is against this enemy, and how to chain your CC with their ganks. Dot colour = how invadable they are early.
{{ grp.g }}
Select YOUR jungler above
Their invade risk this game and your gank-sync playbook will load here.
{{ myJgSel.name }} — Invade Risk
{{ myJgSel.vulnLabel }}
{{ myJgSel.invadeNote }}
{{ myJgSel.cross.label }}
{{ myJgSel.cross.text }}
Gank Sync — {{ champA.name }} + {{ myJgSel.name }} {{ myJgSel.syncOrderLabel }}
{{ myJgSel.sync }}
YOUR FOLLOW-UP COMBO
{{ myJgSel.followName }} {{ myJgSel.followKeys }}
FAVOUR TIMELINE — WHO OWNS EACH WINDOW FAVOURED PRESSURED EVEN
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{{ timeline.aName }}
{{ timeline.bName }}
MatchupCoach.gg
LOADING-SCREEN COACH
JUNGLE DATABASE
{{ jv.champA.name }} vs {{ jv.champB.name }} JUNGLE
YOUR JUNGLER
{{ jv.champA.name }}
{{ jv.champA.sub }}
VS
ENEMY JUNGLER
{{ jv.champB.name }}
{{ jv.champB.sub }}
{{ jv.difficulty }} {{ jv.diffTag }}
CORE WIN CONDITION

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WHAT KILLS ME IN THE JUNGLE {{ jv.champA.name }} vs {{ jv.champB.name }}
{{ jwl }}
MATCHUP VOLATILITY {{ jv.vol.label }} ENEMY SNOWBALL {{ jv.vol.snow }}/10
{{ chip.label }} {{ chip.value }}
FAVOUR TIMELINE — WHO OWNS EACH WINDOW FAVOURED PRESSURED EVEN
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{{ jv.timeline.aName }}
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Runes, Summoners & Build — {{ patch }} · this matchup
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BUILD PATH vs {{ jv.champB.name }} · {{ jv.loadout.diff }} {{ jv.loadout.wr }}
1 JUNGLE START
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2 FIRST BACK · GOAL
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3 FIRST ITEM · THIS MATCHUP
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4 SECOND ITEM
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BOOTS {{ jv.loadout.boots }}
THEN {{ jv.loadout.spike }}
FULL RUNE PAGE
{{ jv.loadout.runes.primaryTree }} · PRIMARY
KEYSTONE
{{ jv.loadout.runes.keystone }}
{{ r }}
{{ jv.loadout.runes.tree }} · SECONDARY
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STAT SHARDS
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FROM THE SUBREDDIT · JUNGLE CONSENSUS

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Matchup Breakdown — how the whole jungle race plays out
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Level & Pathing Advantage Chart
Who controls each stage of the jungle race — and exactly why.
StageAdvantageWhy — strict 2-3 sentence read
{{ row.stage }} {{ row.adv }} {{ row.why }}
Jungle Operations Matrix
First clear, scuttle & Dragon rules, and the top-side objective fight — vs {{ jv.champB.name }} specifically.
First Clear & Their Start
Camp start · route read

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Scuttle & Dragon Rules
River timings · drag windows

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Grubs & Top-Side Fights
Void Grubs · Herald pit

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Invades & Safety Boundaries
When you cross the river, when you expect {{ jv.champB.name }} in YOUR jungle, and the weak-side protocol.
When to INVADE
Your green light

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Watch for INVADES
Your danger window

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Weak-Side Protocol
When your lanes lose prio

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Loading Screen Companion CORE
The whole report compressed into a 60-second read.
Key Triggers & Do's
Route, scuttle, invade, grubs
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Critical Don'ts
These lose you the jungle
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Power Spikes & Windows
Stage verdicts at a glance
{{ row.when }} {{ row.text }}
{{ jv.champB.name }} — First-Clear Intel — from the jungle tracking database
How {{ jv.champB.name }} actually paths game one — overlay this on the matrix above.
{{ jv.intel.role }} {{ jv.intel.tags }} DANGER WINDOW {{ jv.intel.crit }}

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TYPICAL START
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POWER SPIKE
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CLEAR TEMPO
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{{ m.label }} {{ m.pct }}%
{{ m.note }}
HOW {{ jv.intel.foeUp }} GETS INVADED

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Macro Rotations & Teamfights
Mid-to-late game positioning protocols once the jungle race resolves.
CAN YOU SPLIT / SHOULD YOU TEAMFIGHT

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PICKS / FRONT-TO-BACK

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FAVOUR TIMELINE — WHO OWNS EACH WINDOW FAVOURED PRESSURED EVEN
{{ sg.label }}
{{ jv.timeline.aName }}
{{ jv.timeline.bName }}
ACCOUNT

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OR
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CHECKOUT STYLE — DEMO SWITCHER
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